AR & VR
Machine Learning & AI
Mobile & Web
APIs & Cloud
In The Pocket and Woody join forces to develop an AR application.
We read a lot. And when we say ‘a lot’, we really mean A LOT. Here are three books our colleagues would recommend.
After working for almost three years with Xamarin, we want to share our experiences and techniques.
How can you experiment with new technologies and interfaces, or reinvent how you serve your customers and users, while keeping the plates spinning?
Hiring top talent is only one part of the equation; a team of all stars doesn’t automatically make an all-star team.
We interviewed Helen Papagiannis on the future of augmented reality
How can you implement digital ethics in your company and products?
Growing your digital product is more than acquiring new users. We explore what a good growth strategy contains.
We are figuring out what a good UX for an AR app could look like. We learned that these are some good pointers for designing an AR app.
In the last months, we've attended different AI conferences. We've seen too many talented people fail at their AI projects. That ends today.
Jan is saying goodbye to our company, a family. Here are the 7 things he learned the past 7 years at In The Pocket.
Last Tuesday, Google launched the first stable release of Flutter, its open source, cross-platform UI toolkit and SDK.
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